![]() This is most noticeable against the Royal Minis in the Royal Jelly Palace. In certain conditions, the color of the damage numbers(grey/blue/golden) will incorrectly represent the amount of relative damage that was done. This will be in addition to the color indicators described above. If the damage dealt is much higher than the baseline, then the numbers will appear large-sized and brown. If the damage dealt is around the baseline, the numbers will appear normal-sized and blue. If a monster is resistant to a damage type compared to baseline, the numbers will appear small and gray. The color and size of the numbers depends on the amount of damage done to monsters. There is a "Show Attack Damage" checkbox in your options if you wish to see numbers for your damage being dealt. If the monster is weak against a damage type, then the hit will be golden with stars popping out. If the monster has an average resistance to a damage type, the hit will appear blue. If a monster is resistant to a damage type, the hit will appear gray. The color depends on the amount of damage done to monsters. When dealing damage by attacking monsters with weapons, each individual knight will see what damage they are doing in the form of colors coming from the monster(s) that has been hit. For instance, knights wearing most 1 and 2 star armors can very reliably walk over spike traps of any tier and survive if they have 1.5 bars of health, however a player wearing Ancient Plate Mail cannot. Which hazards and players can be hit by and still survive using this method has remained largely untested, although different armors (not necissarily better ones, however) tend to do this to different degrees. In some circumstances, a knight with at least 1.5 bars of health may survive an otherwise fatal attack with 1 bar of health remaining. The color of the damage bar indicates the type of damage taken: red for normal, yellow for piercing, green for elemental, and purple for shadow. There are four types of damage a knight can take when facing monsters. However, this is not the minimum damage a knight can receive: Each health bar represents 40 points of damage, rounded. Each damage bar represents 1/4 of a health bar worth of damage, rounded up. When taking damage, a knight will see a visual indicator of colorful damage bars coming out of their knight. If you have participated in a previous Kataclysmic Confrontation and still have Ancient Page tokens, they are still valid! Ancient Page tokens do not expire.Damage Numbers: Dealing little damage is in small gray numbers (left), a normal amount of damage is in normal sized blue outlined numbers (middle), and dealing much more damage is in large brown outlined numbers (right). Black Kat cloak, mail, raiment, hood, mask.If you dare to perform a Dark Ritual and survive the encounter, you may find yourself in possession of a Black Kat Cowl or a Wicked Whisker which allow you to craft the following gear: Then, visit Montague in Moorcroft Manor, or the Mysterious Alchemy Machine in Haven, with your collection of Ancient Pages, to craft some Kat related gear. The event will run through July 4th.Īccept the Kataclysmic Confrontation prestige mission and/or fight through kat levels in the Clockworks to find black kats. They're storming the Moorcroft Manor Archives and consuming the precious tomes within! We need all knights of rank 4-1 and greater to gear up and retrieve Ancient Pages from these nefarious creatures. However be careful, these long summer days will sometimes lure Black Kats out of hiding. In these boxes, you may find the following items:Įach Solstice Prize Box also includes confetti and has a bonus chance of including one of the following: Bucket of Bloons, Bucket of Snowballs, Golden Slime Coins, 2-day trinket slot upgrade or to get a Jar of Fireflies. Through June 28, 2022, the Haven Treasury is offering Solstice Prize Boxes. Spiral HQ is having their annual celebration of the sun during these long summer days.
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