I can't assign them specific tasks, can't move them, and can't get named NPC's to join (Shefield and Tina de Luca) because they won't go to where I try to send them, even when there are beds available. Side note, this is also affecting regular settlers as well. Is there a command that helps me fix this or someone who knows more about modding who can help me? Any help is appreciated so I can stop having to hunt down my rogue companions and get them to go where I want. Like I wanted MacReady on defense but he won't stop scavenging. Being a well-rounded gamer with multiple interests, a journalist here on GameSkinny, and a. During my original playthrough roughly 80 of my time was spent on the creation or discovery of settlements. ![]() I can't assign them new tasks in the settlement, either. Settlements, though they might throw in their own flair of creativity to the Fallout franchise, suck the life out of Fallout 4. If you can find a settlement with pre-equipped crafting stations, beds, food, water, or defenses, it would be preferable, but the only real requirement is that it is spacious enough to fit around 15 NPCs. I don't know what to do because even when I turned it off to move them, they still wouldn't go anywhere. There are a ton of empty settlements in Fallout 4.What you'll need to do to kick off companion organization is find one of these settlements. At first they can be assign to stuff then suddenly the options were gone. This happens to all the settlements I send them to. Meaning I cannot command or move them at all and they just go about their business. I am running a modded game, but the only mod I can think that alters the behavior of NPC's is Sim Settlements 2, and I'm not sure if that's what preventing me from moving them where I want. When I enter the workshop to assign my companions to a task, I can only highlight them and given the option to exit the workshop. Curie goes back to Vault 81, MacReady and Dogmeat won't leave the Red Rocket. ![]() Pressing circle at the choice menu sends to their default spot UNLESS you have sent them to a settlement. Then you’ll be able to access their inventories, or switch active companions with no hassle. Yeah you can send them to whatever settlement you want. The next few years, Gage survived by taking odd jobs, doing what he could to earn caps. At the age of 12, he ran away from home during a raid to avoid following in his parents' footsteps. Porter Gage grew up in a small farming settlement with his parents, watching them give in to raider demands without a fight. When you ring the bell, all the NPCs in the village will gather around you, including your companions. Porter Gage is a raider and possible companion of the Sole Survivor in 2287. I have Preston and all my other companions in the same settlement, if I become enemy with Preston and go there to. ![]() Select Bell (it costs 4 wood and 4 steel). Like the title says, I can't send my companions to different settlements. Here’s how you can make it: Go into build mode.
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